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Showing posts from December, 2021

Post-production and Reflection

  Film I started to get nervous that I wasn't going to finish the film after having the worst week of my life and working tirelessly through a long mental breakdown, seconded by the rest period I had to have after that happened to me. I unforuntely didn't get any parts coloured, which I am honestly heartbroken about, however I hadn't done much colour work before that or even decided on palettes for my main characters nevermind the rest of the film, so it would've taken a lot longer than I suppose I had realised. This is the film without sound but the film with sound will be on OneDrive. I can't say I'm mad about how my film came out though. I feel as though I worked really hard and my main issue was that I had aimed too high with the project for the time scale I was given, so better time management or setting myself more achievable goals in future is definitely going to be something to consider. Despite this, I think my film reads well and I enjoy the pacing and...

Mid-Production

Image
  Digital design I did a full Biffo turn around, with his arms disconnected for easy rigging. My plan was to have everything rigged for him during the design stage so animating could be quick and relatively painless with less frame by frame reliance. Gantt Chart   I made my schedule a little late because I was timelining in my head for a long time, analysing how long I'd need for everything. I think there was a lot of content in my idea which made me want to have a lot of time for the animation and only leave a week or so for post-production. Rig     At the beginning I was very proud of my rig and was ready to colour my symbols to start implementing them into my animatic. However, I started trying to do the side view rig and broke everything I'd done which was devastating. As I was waiting for Mike to figure out a better way for me to do my rigging because I'd learnt what to do from Youtube and didn't have any deeper understanding I started to do the frame by frame a...