Maya Bouncing Ball


This was the first session working with animation in Maya. I pretty much had my hand held all the way through this process because it was so finnicky and had incredibly specific steps. Working with the timeline and tangents was fun, and made the ball seem as though it had proper gravity as it sped up, slowed down, and bounced off things, but I'm not the most confident I'll be able to animate a whole character yet. This was just sort of an introduction to the basics and trying to see if I'm able to get the grips with how things should look and what I can do to manipulate movement.

 https://www.youtube.com/watch?v=ToAgNv2UNVM

 https://www.youtube.com/watch?v=09Jdm0_XFK0

 https://www.youtube.com/watch?v=C2bwS7_Yels

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